Update — The very real problem with the iPad simulator described below is affecting hundreds of developers and turns out to be an artifact of a documentation error by Apple. Literally what should have been a ‘>’ was made a ‘<’ by mistake (or vice versa). The result is that some applications were built in a way that was within the tolerance of the simulator but not of the target hardware. Now that iPads are coming available the solutuion is simple: test your app on the actual device.
It’s iPad Day and the fanboys and girls are out with their credit cards buying the non-3G, non-GPS early model iPads that go on sale […]