Some readers of my last column in this series seem to think it was just about the movie business but it wasn’t. It was about the recorded entertainment industry, which includes movies, broadcast and cable television, video games, and derivative works. It’s just that the movie business — like the mainframe computer business — learned these lessons first and so offers fine examples.
Whether from Silicon Valley or Seattle, technology companies see video entertainment as a rich market to be absorbed. How can Hollywood resist? The tech companies have all the money. Between them Amazon, Apple, Google, Intel and Microsoft have $300 billion in cash and no debt — enough capital to buy anything. Apple all by itself could buy the entire entertainment industry, though […]


Sales of video game consoles and video game software are down this year as are sales of DVDs, none of which are supposed to happen in a recession. Hollywood thrived during the Great Depression, remember? And now the U.S. Centers for Disease Control